Amazing Tales is a roleplaying game, written to be played by children aged four and over together with their parents. With your child you will create an amazing tale, in about the time it takes to read a bedtime story. Your child invents a hero, and decides what they will do at every step, while you conjure up a world of adventure. At key moments the dice will decide if the hero succeeds. In the book you will find: The short and simple Amazing Tales rules. So simple a four year old will be able to explain them. Flexible enough to cope with the most imaginative requests. Advice on creating Amazing Tales with your child. Covering the specific challenges of making up stories that work for kids, different ways of handling fights in children's games and ways to keep magic magic. Four sample settings for Amazing Tales, each with suggested characters and skills, tips for story tellers and ten story seeds - ideas just waiting to become Amazing Tales.
Amazing Tales can be played with a single six sided dice. But a set of four dice with six, eight, ten and twelve sides are recommended. Amazing Tales was written to be played sitting at a table, curled up on a sofa or snuggled up in bed by a parent and one or two children. Amazing Tales lets your children make up any kind of character they want, such as aliens, robots, dinosaurs, fairies, knights, cowboys or superheroes. Amazing Tales was also designed to require no preparation on the parent's side. If your children are in the mood for a game you can grab the dice and get started. The 96 page hardback book features 28 pages of full colour illustrations and is embellished with black and white line drawings throughout. Perfect for sharing with adventurous children to inspire their adventures.