Description
Gods. Humans. Drones.
In the not-so-distant future, the constant bombardment of technological stimuli, known as the Noise, have made human minds so overloaded and numb, that previously hidden occult forces can now operate in the open.
Demons, spirits, monsters, and gods — the same mythic powers that have guided and haunted humanity since time immemorial — no longer need to hide their part in the geopolitical powerplay. Striking deals with mortals, they bestow upon them boons of magical, reality-bending abilities.
Otherscape is a fantasy-cyberpunk role-playing game that combines supernatural powers inspired by mythology and legend with the gritty neon-lit streets of a sprawling futuristic Megacity. It takes your game group on a rollercoaster ride of gunfights, vehicle chases, cyberspace heists, urban wasteland exploration, clashes of mythology and technology, faction wars, and philosophical questions about the nature of being human — and how to transcend it.
Metro:Otherscape is the complete :Otherscape corebook with everything you need to learn and play the game: setting, rules, rapid and custom character creation and evolution, guides for the Master of Ceremonies, and plenty of ready-to-use content, including a full “learn-as-you-play” starter job (adventure).
Book Contains:
IMAGINE describes the :Otherscape proto setting, a mythic-futuristic world designed with room for you to make it your own, including examples and story hooks for characters, crews, corporations, Sources, Megacities, and more.
PLAY delves into the game rules, both for players and the MC, including all the options, suggestions, and examples.
CREATE offers a set of tools to create new player characters, crews, series, and Megacities, with plenty of ready-to-use content, Rapid and Custom creation modes, and a loadout tag catalog.
RUN has guides and resources for the MC on how to run the game and how to design your own series, jobs, and Challenges – with a pool of Challenges to start from.
Strings Attached is a starter job your group can play on your first few sessions, which teaches the game as you play.